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Introducing ToxicBlob.com...

I’m a Film VFX Artist by day, Unity3D Game Designer by night, and commercials director by occasion. Toxic Blob is the outlet for my games.

A brief history: I’ve always wanted to make games, but apart from a summer creating image for
Celtica, I never landed a job in the game industry. Instead I ended up with a job in the film industry first, so I put aside my game dreams. Skip ahead to 2008. A friend introduced me to Unity, and I then enjoyed geeking out by reading their docs. My game dreams awakened. When my PC up and died I bought a Mac and Unity. It’d be two more years before I’d be able to find the time to start developing a game.

With the programming, painting, animating and planning experience I learned while in the film industry I would make a game. An iPad game.

On this blog, and on
twitter I’ll publish my thoughts and w.i.p. images during my developing. I’m already midway through my production, so I’ll be catching up for a bit. I hope everyone enjoys this “behind the scenes” and, ultimately, my game.

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