Sin or Win has been out for a month! Amazing. So I decided to throw a “monthiversary” sale. Now, for a limited time, Sin or Win is $0.99.
I’m throwing this sale to thank everyone for their patience while I work on making an awesome version 1.1. Sin or Win is currently running smoothly on my 3rd generation iPod Touch, and I’m currently making tweaks to the UI. Game Center is also proving fun to bring into the experience. I’m also throwing a few awesome tweaks into the coming update - and a few surprises.
While working on 1.1 I’ve also had some really fun ideas for future versions of Sin or Win. I’ve also had ideas for new games as well. Once 1.1 is complete I’m going to spend roughly 20% of my time developing an interesting side project. I have a number of ideas in mind and will likely do quick prototypes of a few before settling on the final idea. Stay tuned!
Sin or Win has now been out for a few weeks, and wow, what weeks they’ve been! I’ve been amazed and thrilled by all the wonderful response and feedback I’ve had.
Prior to starting Toxic Blob and embarking on making Sin or Win I had no prior experience with game design or game programming. So when I saw Sin or Win hanging out with Angry Birds on iTunes I was absolutely thrilled. I had actually made a game! I’d finished it. It was out in the world with other games for all to enjoy. It’s a dream come true.
The reception I’ve had from players and the media has also been thrilling. Sin or Win is currently averaging a 5 star rating on the App Store and I’ve had a wonderful reception from the gaming press as well! Below is a sampling of the media reviews I’ve received.
I’m not resting here. I have a lot of really exciting ideas for future updates. Below is an image of one of the little things I’ve been working on.
Also, for those that attended my Unite11 talk, Artists as Programmers, I haven’t forgotten you - I’ve just been a little busy. I am hoping to set aside some time over the coming weeks to put the extended talk online. Watch this space.